Course · AL

Animation III

Career and Technical Education, Alabama State Department of Education (ALSDE)

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Duration
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Animation III extends the content of Animation II through application of advanced animation techniques to gaming enterprises. Content covers character design, storytelling, visual design, video game art, game modules, and motion capture. The ethical use of artificial intelligence is woven throughout the course of study. Animation III requires students to work collaboratively and individually to complete animation projects for gaming.

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Skills taught

Research and report on the cultural and historical influences affecting the gaming industrySummarize the ethical and legal aspects of operations in gaming productionGenerate a game concept which establishes the parameters for genre (action-adventure, role-playing, multi-player, side-sIdentify and describe art styles and game mechanics typically used in gamesExplain the software and hardware needed for performance and visualization in various types of electronic gamesCreate a game design document that outlines the core gameplay mechanics, art style, and overall vision for the gameCreate a game, using industry-standard gaming softwareConstruct a script that includes storytelling, story arcs, plot twistsDesign and construct game levels that include challenges, interactive elementsUtilize appropriate software tools to create high-quality 2D and 3D assets, including characters, environments, objectsWrite clean and efficient code using a current industry-standard programming language to implement smooth gameplay mechaCreate sound effects, music, and voice-over recordings through the application of sound design principles to enhance theCompare and contrast lighting practices used for 2D, 3D, stop motion, and claymation animationDevelop and implement comprehensive testing plans to identify and resolve bugs, glitches, and gameplay issuesCreate marketing materials to communicate the game's features and appeal, including trailers, screenshotsUtilize physical and digital distribution channels to publish and release a gameApply project management techniques to ensure the successful completion of the game project
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